| 000 | 01773nam a2200265 a 4500 | ||
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| 003 | AR-sfUTN | ||
| 008 | 170717b ||||| |||| 00| 0 d | ||
| 020 | _a1560912243 | ||
| 040 | _cAR-sfUTN | ||
| 041 | _aeng | ||
| 080 |
_a656.08 AC24 II _22000 |
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| 245 | 1 | 0 |
_aAccident reconstruction : _btechnology and animation _nII. |
| 260 |
_aWarrendale: _bSociety of Automotive Engineers (SAE), _c1992 |
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| 300 | _a127 p. | ||
| 336 |
_2rdacontent _atexto _btxt |
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| 337 |
_2rdamedia _asin mediación _bn |
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| 338 |
_2rdacarrier _avolumen _bnc |
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| 490 |
_aSAE _vSP-907 |
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| 500 | _aReprint International Congress and Exposition. Detroit, Michigan. February 24 - 28, 1992 | ||
| 505 | 8 | 0 | _aCONTENIDO Modelling of Pre- and Post-Impact Phases of Vehicular Collisions 1 Collision Speed Estimation Using a Single Normalised Crush Depth-Impact Speed Characteristic 13 Application of the NHTSA Crash Database to Pole Impact Predictions 29 Calculating Speed from Heavy Truck Skid Marks 35 A Method for Quantifying Vehicle Crush Stiffness Coefficients 47 Trajectory Animation on a Personal Computer 53 Improving Witness Contributions to Reconstruction and Animation 61 Low Cost PC-Based Accident Reconstruction Animation 69 The Animation Computer as a 3-D Reconstruction Tool 75 Computer Animation Techniques for Use in Collision Reconstruction 89 PC Based Accident Reconstruction Animation Using Autodesk 3D Studio 97 Automated Animation for Human Subjects in the Crash Environment 107 Application of Finite Element Computer Model Post-Processing to the Animation of Automobile Occupant Motion 113 Automobile Damage Scales and the Effect on Injury Analysis 117 |
| 650 | _aTRAFFIC ACCIDENTS | ||
| 650 | _aACCIDENTES DE TRANSITO | ||
| 942 |
_cLIB _2udc |
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| 999 |
_c62896 _d62896 |
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