Multimedia programming for windows /
Steve Rimmer.
- New York: Windcrest, 1994
- 370 p.
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CONTENIDO Introduction VII 1 When one medium just isn't enough 1 Companion CD-ROM: The biggest disk I could find 3 Software requirements 4 Hardware requirements 5 Programming under Windows: Nothing is what it seems 7 Compiler harpies and header-file gremlins 14 Using multimedia 19 2 Playing wave files 21 An overview 22 Playing sounds with MessageBeep 22 Playing sounds with sndPlaySound 24 RIFF files: A major digression 30 Playing sounds with MCI calls 39 Playing sounds with waveOut calls 44 Getting information about wave files 51 Getting information about wave-player devices 53 The wave player, at last 59 Attaching wave files to system events 99 The ATTACH application 103 More sounds 120 3 Playing audio compact discs 123 CD-ROM hardware: Attack of the scuzzies 125 Of drives and drivers 129 Playing compact disc audio 130 MCI calls and compact discs 132 The compact disc player application 139 Compact disc applications 167 4 Displaying and animating bitmaps 169 Bitmapped graphics 170 Dithering: The fine art of cheating 174 Creating dithered images with Graphic Workshop 176 Windows bitmap structures 180 Displaying bitmaps 183 A BMP file viewer 187 Displaying multiple bitmaps in one window 214 Some Windows animation: Murphy hears a cheese wrapper 229 Bigger graphics 240 5 Viewing Kodak photo-CD images 241 Understanding photo CDs 244 Using the photo-CD software development toolkit 255 Using photo-CD thumbnails 261 Getting information about photo-CD images 263 Exporting photo-CD images 266 The PCDVIEW application 268 Extending photo-CD applications 296 6 Playing MIDI files Playing MIDI music 300 Understanding MIDI files 301 The MIDIPLAY application 306 More MIDI 334 7 Viewing Video for Windows AVI files 335 Playing AVI files 338 Getting information about AVI files 341 The AVIPLAY application 344 It's a wrap 365